!!!! ! XLock: Class resource for xlock (xlockmore-5.01) !!!! XLock.mode: random !XLock.mode: blank !XLock.mode: life !XLock.erasemode: no_fade XLock.erasedelay: 400 XLock.font: -b&h-lucida-medium-r-normal-sans-24-*-*-*-*-*-iso8859-1 !XLock.font: -*-times-*-*-*-*-18-*-*-*-*-*-*-* !XLock.background: White !XLock.foreground: Black XLock.background: Black XLock.foreground: White !XLock.foreground: AntiqueWhite !XLock.username: Name: !XLock.password: Password: !XLock.info: Enter password to unlock; select icon to lock. !XLock.validate: Validating login... !XLock.invalid: Invalid login. XLock.nolock: off XLock.inwindow: off XLock.inroot: off XLock.remote: off XLock.mono: off XLock.allowaccess: off XLock.vtlock: off XLock.allowroot: off XLock.description: on XLock.echokeys: off XLock.enablesaver: on XLock.resetsaver: on XLock.grabmouse: on XLock.install: on XLock.mousemotion: off XLock.sound: off XLock.timeelapsed: off XLock.usefirst: on XLock.verbose: off XLock.nice: 10 XLock.lockdelay: 0 XLock.timeout: 30 !XLock.geometry: 64x64 !XLock.icongeometry: 4x4 XLock.icongeometry: 64x64 !XLock.icongeometry: 256x256 ! For bouboule, pyro, star, & worm modes XLock.use3d: off XLock.delta3d: 1.5 XLock.right3d: Blue XLock.left3d: Red XLock.both3d: Magenta ! For marquee & nose modes !XLock.program: fortune -o XLock.program: fortune -s !XLock.program: fortune !XLock.program: /usr/games/fortune -o !XLock.program: /usr/games/fortune -s !XLock.program: /usr/games/fortune !XLock.program: finger !XLock.messagesfile: fortune.dat !XLock.messagefile: /etc/hosts !XLock.message: "Go away, no one is here" XLock.messagefont: -b&h-lucida-medium-r-normal-sans-24-*-*-*-*-*-iso8859-1 !XLock.messagefont: -*-times-*-*-*-*-18-*-*-*-*-*-*-* ! For modes with images !XLock.*.bitmap: bitmaps/m-xlock.xbm !XLock.*.bitmap: pixmaps/m-xlock.xpm ! For mailbox check application !XLock.mailCmd: /usr/ucb/mail -e !XLock.mailCmd: /usr/bin/mail -e !XLock.mailCmd: /usr/local/bin/chkmbox !XLock.mailIcon: !XLock.nomailIcon: ! 0 defaults to maximum defined value XLock.logoutAuto: 0 ! 0 defaults to maximum defined value XLock.logoutButton: 0 XLock.logoutButtonLabel: Click here to logout XLock.logoutButtonHelp: \ You may log out this session if no terminals are available.\n\ WARNING: This will crash any open applications that the user\n\ has running. You should try to contact the user if possible\n\ before logging them out. XLock.logoutFailedString: \ Logout attempt FAILED.\n\ Current user could not be automatically logged out. ! Mode options: If count, cycles, or size options are set to 1 ... ! they are probably not used by the mode. XLock.ant.delay: 1000 XLock.ant.count: -3 XLock.ant.cycles: 40000 XLock.ant.size: -12 XLock.ant.saturation: 1.0 XLock.ant.truchet: on XLock.ant.eyes: off XLock.ant.sharpturn: off ! ant neighbors (3, 4, 6, 8, 12, all else random) XLock.ant.neighbors: 0 XLock.atlantis.delay: 18000 XLock.atlantis.count: 4 XLock.atlantis.cycles: 250 XLock.atlantis.size: 6000 XLock.atlantis.saturation: 1.0 XLock.ball.delay: 10000 XLock.ball.count: 10 XLock.ball.cycles: 20 XLock.ball.size: -100 XLock.ball.saturation: 1.0 XLock.bat.delay: 100000 XLock.bat.count: -8 !XLock.bat.cycles: 1 XLock.bat.size: 0 XLock.bat.saturation: 1.0 XLock.blot.delay: 200000 XLock.blot.count: 6 XLock.blot.cycles: 30 !XLock.blot.size: 1 XLock.blot.saturation: 0.3 XLock.bouboule.delay: 10000 XLock.bouboule.count: 100 !XLock.bouboule.cycles: 1 XLock.bouboule.size: 15 XLock.bouboule.saturation: 1.0 XLock.bounce.delay: 5000 XLock.bounce.count: -10 !XLock.bounce.cycles: 1 XLock.bounce.size: 0 XLock.bounce.saturation: 1.0 XLock.braid.delay: 1000 XLock.braid.count: 15 XLock.braid.cycles: 100 !XLock.braid.size: 1 XLock.braid.saturation: 1.0 XLock.bubble.delay: 100000 XLock.bubble.count: 25 !XLock.bubble.cycles: 1 XLock.bubble.size: 100 XLock.bubble.saturation: 0.6 XLock.bubble.boil: off XLock.bug.delay: 75000 XLock.bug.count: 10 XLock.bug.cycles: 32767 XLock.bug.size: -4 XLock.bug.saturation: 1.0 ! bug neighbors (3, 4, 6, 8, 12, all else random) XLock.bug.neighbors: 0 XLock.bug.eyes: off XLock.cage.delay: 25000 !XLock.cage.count: 1 !XLock.cage.cycles: 1 !XLock.cage.size: 1 XLock.cage.saturation: 1.0 XLock.clock.delay: 100000 XLock.clock.count: -16 XLock.clock.cycles: 200 XLock.clock.size: -200 XLock.clock.saturation: 1.0 XLock.coral.delay: 60000 XLock.coral.count: -3 !XLock.coral.cycles: 1 XLock.coral.size: 35 XLock.coral.saturation: 0.6 XLock.crystal.delay: 60000 XLock.crystal.count: -500 XLock.crystal.cycles: 200 XLock.crystal.size: -15 XLock.crystal.saturation: 1.0 XLock.crystal.nx: -3 XLock.crystal.ny: -3 XLock.crystal.cell: on XLock.crystal.grid: off XLock.crystal.centre: off XLock.crystal.maxsize: off XLock.crystal.cycle: on XLock.daisy.delay: 100000 XLock.daisy.count: 300 XLock.daisy.cycles: 350 !XLock.daisy.size: 1 XLock.daisy.saturation: 1.0 XLock.daisy.garden: off XLock.dclock.delay: 10000 !XLock.dclock.count: 1 XLock.dclock.cycles: 10000 !XLock.dclock.size: 1 XLock.dclock.saturation: 0.3 XLock.dclock.popex: off XLock.dclock.forest: off XLock.dclock.hiv: off XLock.dclock.lab: off XLock.dclock.veg: off XLock.dclock.y2k: off XLock.dclock.millennium: off XLock.deco.delay: 1000000 XLock.deco.count: -30 XLock.deco.cycles: 2 XLock.deco.size: -10 XLock.deco.saturation: 0.6 XLock.demon.delay: 50000 XLock.demon.count: 0 XLock.demon.cycles: 1000 XLock.demon.size: -7 XLock.demon.saturation: 1.0 ! demon neighbors (3, 4, 6, 8, 9, 12, all else random) XLock.demon.neighbors: 0 XLock.dilemma.delay: 200000 XLock.dilemma.count: -2 XLock.dilemma.cycles: 1000 XLock.dilemma.size: 0 XLock.dilemma.saturation: 1.0 XLock.dilemma.bonus: 1.85 XLock.dilemma.conscious: on ! dilemma neighbors (3, 4, 6, 8, 9, 12, all else defaults to 4 or 8 for bitmap) XLock.dilemma.neighbors: 0 XLock.discrete.delay: 1000 XLock.discrete.count: 4096 XLock.discrete.cycles: 2500 !XLock.discrete.size: 1 XLock.discrete.saturation: 1.0 XLock.dragon.delay: 2000000 !XLock.dragon.count: 1 XLock.dragon.cycles: 16 XLock.dragon.size: -24 XLock.dragon.saturation: 1.0 XLock.drift.delay: 10000 XLock.drift.count: 30 !XLock.drift.cycles: 1 !XLock.drift.size: 1 XLock.drift.saturation: 1.0 XLock.drift.grow: off XLock.drift.liss: off XLock.euler2d.delay: 1000 XLock.euler2d.count: 1024 XLock.euler2d.cycles: 3000 !XLock.euler2d.size: 1 XLock.euler2d.saturation: 1.0 XLock.eyes.delay: 20000 XLock.eyes.count: -8 XLock.eyes.cycles: 5 !XLock.eyes.size: 1 XLock.eyes.saturation: 1.0 XLock.eyes.trackmouse: off XLock.fadeplot.delay: 30000 XLock.fadeplot.count: 10 XLock.fadeplot.cycles: 1500 !XLock.fadeplot.size: 1 XLock.fadeplot.saturation: 0.6 XLock.fire.delay: 10000 XLock.fire.count: 800 !XLock.fire.cycles: 1 XLock.fire.size: 400 XLock.fire.saturation: 1.0 XLock.fire.texture: on XLock.fire.fog: off XLock.fire.shadows: on XLock.fire.framerate: off XLock.fire.trackmouse: off XLock.fire.trees: 5 XLock.flag.delay: 50000 !XLock.flag.count: 1 XLock.flag.cycles: 1000 XLock.flag.size: -7 XLock.flag.saturation: 1.0 XLock.flag.invert: off XLock.flame.delay: 750000 XLock.flame.count: 20 XLock.flame.cycles: 10000 !XLock.flame.size: 1 XLock.flame.saturation: 1.0 XLock.flow.delay: 1000 XLock.flow.count: 1024 XLock.flow.cycles: 3000 !XLock.flow.size: 1 XLock.flow.saturation: 1.0 XLock.forest.delay: 400000 XLock.forest.count: 100 XLock.forest.cycles: 200 !XLock.forest.size: 1 XLock.forest.saturation: 1.0 XLock.galaxy.delay: 100 XLock.galaxy.count: -5 XLock.galaxy.cycles: 250 XLock.galaxy.size: -3 XLock.galaxy.saturation: 1.0 XLock.galaxy.tracks: off XLock.gears.delay: 1000 XLock.gears.count: 1 XLock.gears.cycles: 2 XLock.gears.size: 0 XLock.gears.saturation: 1.0 XLock.gears.planetary: on XLock.gears.planetsize: 400 XLock.glplanet.delay:1000 XLock.glplanet.count: 1 XLock.glplanet.cycles:2 XLock.goop.delay: 10000 XLock.goop.count: -5 !XLock.goop.cycles: 1 !XLock.goop.size: 1 XLock.goop.saturation: 1.0 XLock.grav.delay: 10000 XLock.grav.count: -12 !XLock.grav.cycles: 1 !XLock.grav.size: 1 XLock.grav.saturation: 1.0 XLock.grav.decay: off XLock.grav.trail: off XLock.helix.delay: 25000 !XLock.helix.count: 1 XLock.helix.cycles: 100 !XLock.helix.size: 1 XLock.helix.saturation: 1.0 XLock.helix.ellipse: off XLock.hop.delay: 10000 XLock.hop.count: 1000 XLock.hop.cycles: 2500 !XLock.hop.size: 1 XLock.hop.saturation: 1.0 XLock.hop.martin: off XLock.hop.popcorn: off XLock.hop.ejk1: off XLock.hop.ejk2: off XLock.hop.ejk3: off XLock.hop.ejk4: off XLock.hop.ejk5: off XLock.hop.ejk6: off XLock.hop.rr: off XLock.hop.jong: off XLock.hop.sine: off XLock.hyper.delay: 100000 XLock.hyper.count: -6 XLock.hyper.cycles: 300 !XLock.hyper.size: 1 XLock.hyper.saturation: 1.0 XLock.hyper.randomStart: on XLock.hyper.showAxes: on XLock.hyper.showPlanes: off XLock.ico.delay: 100000 XLock.ico.count: 0 XLock.ico.cycles: 400 XLock.ico.size: 0 XLock.ico.saturation: 1.0 XLock.ico.faces: off XLock.ico.trail: on XLock.ifs.delay: 1000 !XLock.ifs.count: 1 !XLock.ifs.cycles: 1 !XLock.ifs.size: 1 XLock.ifs.saturation: 1.0 XLock.image.delay: 3000000 XLock.image.count: -20 !XLock.image.cycles: 1 !XLock.image.size: 1 XLock.image.saturation: 1.0 XLock.juggle.delay: 10000 XLock.juggle.count: 150 XLock.juggle.cycles: 30 !XLock.juggle.size: 1 XLock.juggle.saturation: 1.0 XLock.julia.delay: 10000 XLock.julia.count: 1000 XLock.julia.cycles: 20 !XLock.julia.size: 1 XLock.julia.saturation: 1.0 XLock.julia.trackmouse: off XLock.kaleid.delay: 60000 XLock.kaleid.count: -8 XLock.kaleid.cycles: 40 XLock.kaleid.size: -9 XLock.kaleid.saturation: 0.6 XLock.kaleid.alternate: off XLock.kaleid.serial: off XLock.kaleid.disconnected: on XLock.kaleid.quad: off XLock.kaleid.oct: off XLock.kaleid.linear: off XLock.kumppa.delay: 10000 !XLock.kumppa.count: 1 !XLock.kumppa.cycles: 1000 !XLock.kumppa.size: 1 XLock.kumppa.saturation: 1.0 XLock.kumppa.dbuf: off XLock.kumppa.rrandom: on XLock.lament.delay: 10000 !XLock.lament.count: 1 !XLock.lament.cycles: 1 !XLock.lament.size: 1 XLock.lament.saturation: 1.0 XLock.laser.delay: 20000 XLock.laser.count: -10 XLock.laser.cycles: 200 !XLock.laser.size: 1 XLock.laser.saturation: 1.0 XLock.life.delay: 750000 XLock.life.count: 40 XLock.life.cycles: 140 XLock.life.size: 0 XLock.life.saturation: 1.0 !XLock.life.rule: P XLock.life.rule: G ! life neighbors (3, 4, 6, 8, 9, 12, all else defaults to 8 for bitmap and Conway's Life) XLock.life.neighbors: 0 !XLock.life.neighbors: 8 !XLock.life.rule: S23/B3 !XLock.life.neighbors: 6 !XLock.life.rule: S2b34/B2a !XLock.life.rule: S2a2b4a/B2b3a4b !XLock.life.rule: S12b2c3a4b4c6/B2a3b3c5 !XLock.life.rule: S12b2c3c4a56/B23a3c4b4c6 !XLock.life.rule: S13b/B2a2c6 XLock.life.callahan: off XLock.life.andreen: off XLock.life1d.delay: 10000 !XLock.life1d.count: 1 XLock.life1d.cycles: 10 XLock.life1d.size: 0 XLock.life1d.saturation: 1.0 XLock.life1d.totalistic: True XLock.life3d.delay: 1000000 XLock.life3d.count: 35 XLock.life3d.cycles: 85 !XLock.life3d.size: 1 XLock.life3d.saturation: 1.0 !XLock.life3d.rule: P XLock.life3d.rule: G !XLock.life3d.rule: S45/B5 !XLock.life3d.rule3d: S567/B6 !XLock.life3d.rule3d: S56/B5 !XLock.life3d.rule3d: S67/B67 XLock.lightning.delay: 10000 !XLock.lightning.count: 1 !XLock.lightning.cycles: 1 !XLock.lightning.size: 1 XLock.lightning.saturation: 0.6 XLock.lisa.delay: 25000 XLock.lisa.count: 1 XLock.lisa.cycles: 256 XLock.lisa.size: -1 XLock.lisa.saturation: 1.0 XLock.lisa.additive: on XLock.lissie.delay: 10000 XLock.lissie.count: 1 XLock.lissie.cycles: 2000 XLock.lissie.size: -200 XLock.lissie.saturation: 0.6 XLock.loop.delay: 100000 XLock.loop.count: -5 XLock.loop.cycles: 1600 XLock.loop.size: -12 XLock.loop.saturation: 1.0 ! loop neighbors (4, 6, all else random) XLock.loop.neighbors: 0 XLock.mandelbrot.delay: 25000 XLock.mandelbrot.count: -8 XLock.mandelbrot.cycles: 20000 !XLock.mandelbrot.size: 1 XLock.mandelbrot.saturation: 1.0 XLock.mandelbrot.increment: 1.0 XLock.mandelbrot.binary: off XLock.mandelbrot.dem: off XLock.marquee.delay: 100000 !XLock.marquee.count: 1 !XLock.marquee.cycles: 1 !XLock.marquee.size: 1 XLock.marquee.saturation: 1.0 XLock.matrix.delay: 1000 !XLock.matrix.count: 1 !XLock.matrix.cycles: 1 !XLock.matrix.size: 1 XLock.matrix.saturation: 1.0 XLock.maze.delay: 1000 !XLock.maze.count: 1 XLock.maze.cycles: 3000 !XLock.maze.size: 8 XLock.maze.size: -40 XLock.maze.saturation: 1.0 XLock.moebius.delay: 1000 !XLock.moebius.count: 1 !XLock.moebius.cycles: 1 !XLock.moebius.size: 1 XLock.moebius.saturation: 1.0 XLock.moebius.solidmoebius: off XLock.moebius.noants: off XLock.molecule.cycles: 20 XLock.molecule.atoms: on XLock.molecule.bbox: off XLock.molecule.bonds: on XLock.molecule.labels: on XLock.molecule.titles: on XLock.morph3d.delay: 1000 XLock.morph3d.count: 0 !XLock.morph3d.cycles: 1 !XLock.morph3d.size: 1 XLock.morph3d.saturation: 1.0 XLock.mountain.delay: 1000 XLock.mountain.count: 30 XLock.mountain.cycles: 4000 !XLock.mountain.size: 1 XLock.mountain.saturation: 1.0 XLock.munch.delay: 5000 !XLock.munch.count: 1 XLock.munch.cycles: 7 !XLock.munch.size: 1 XLock.munch.saturation: 1.0 XLock.nose.delay: 100000 !XLock.nose.count: 1 !XLock.nose.cycles: 1 !XLock.nose.size: 1 XLock.nose.saturation: 1.0 XLock.pacman.delay: 100000 XLock.pacman.count: 10 !XLock.pacman.cycles: 1 XLock.pacman.size: 0 XLock.pacman.saturation: 1.0 XLock.penrose.delay: 10000 !XLock.penrose.count: 1 !XLock.penrose.cycles: 1 XLock.penrose.size: -40 XLock.penrose.saturation: 1.0 XLock.penrose.ammann: off XLock.petal.delay: 10000 XLock.petal.count: -500 XLock.petal.cycles: 400 !XLock.petal.size: 1 XLock.petal.saturation: 1.0 XLock.pipes.delay: 1000 XLock.pipes.count: 2 XLock.pipes.cycles: 5 XLock.pipes.size: 500 XLock.pipes.saturation: 1.0 XLock.pipes.fisheye: on XLock.pipes.tightturns: off XLock.pipes.rotatepipes: on XLock.polyominoes.delay: 6000 !XLock.polyominoes.count: 1 XLock.polyominoes.cycles: 8192 !XLock.polyominoes.size: 1 XLock.polyominoes.saturation: 1.0 XLock.puzzle.delay: 10000 XLock.puzzle.count: 250 !XLock.puzzle.cycles: 1 !XLock.puzzle.size: 1 XLock.puzzle.saturation: 1.0 XLock.pyro.delay: 15000 XLock.pyro.count: 100 !XLock.pyro.cycles: 1 XLock.pyro.size: -3 XLock.pyro.saturation: 1.0 XLock.qix.delay: 30000 XLock.qix.count: -5 XLock.qix.cycles: 32 !XLock.qix.size: 1 XLock.qix.saturation: 1.0 XLock.qix.complete: off XLock.qix.kaleid: off XLock.roll.delay: 100000 XLock.roll.count: 25 !XLock.roll.cycles: 1 XLock.roll.size: -64 XLock.roll.saturation: 0.6 XLock.rotor.delay: 100 XLock.rotor.count: 4 XLock.rotor.cycles: 100 XLock.rotor.size: -6 XLock.rotor.saturation: 0.3 XLock.rubik.delay: 10000 XLock.rubik.count: -30 XLock.rubik.cycles: 5 XLock.rubik.size: -6 XLock.rubik.saturation: 1.0 XLock.sballs.delay: 10000 XLock.sballs.count: 0 XLock.sballs.cycles: 10 XLock.sballs.size: 400 XLock.sballs.saturation: 1.0 XLock.sballs.object: 0 XLock.sballs.texture: on XLock.sballs.framerate: off XLock.sballs.trackmouse: off XLock.scooter.delay: 20000 XLock.scooter.count: 24 XLock.scooter.cycles: 3 XLock.scooter.size: 100 XLock.scooter.saturation: 1.0 XLock.shape.delay: 10000 !XLock.shape.count: 1 XLock.shape.cycles: 256 !XLock.shape.size: 1 XLock.shape.saturation: 1.0 XLock.shape.border: off XLock.shape.shade: on !XLock.shape.stipple: on XLock.sierpinski.delay: 400000 XLock.sierpinski.count: 2000 XLock.sierpinski.cycles: 100 !XLock.sierpinski.size: 1 XLock.sierpinski.saturation: 1.0 XLock.sierpinski3d.delay: 10000 XLock.sierpinski3d.maxdepth: 6 XLock.sierpinski3d.speed: 150 XLock.sierpinski3d.intensity: 2185 XLock.slip.delay: 50000 XLock.slip.count: 35 XLock.slip.cycles: 50 !XLock.slip.size: 1 XLock.slip.saturation: 1.0 XLock.solitare.delay: 2000000 !XLock.solitare.count: 1 !XLock.solitare.cycles: 1 !XLock.solitare.size: 1 XLock.solitare.saturation: 1.0 XLock.space.delay: 10000 XLock.space.count: 100 !XLock.space.cycles: 1 !XLock.space.size: 1 XLock.space.saturation: 1.0 XLock.sphere.delay: 5000 !XLock.sphere.count: 1 !XLock.sphere.cycles: 1 !XLock.sphere.size: 1 XLock.sphere.saturation: 1.0 XLock.spiral.delay: 5000 XLock.spiral.count: -40 XLock.spiral.cycles: 350 !XLock.spiral.size: 1 XLock.spiral.saturation: 1.0 XLock.spline.delay: 30000 XLock.spline.count: -6 XLock.spline.cycles: 2048 !XLock.spline.size: 1 XLock.spline.saturation: 0.3 XLock.spline.erase: off XLock.sproingies.delay: 1000 XLock.sproingies.count: 5 XLock.sproingies.cycles: 0 XLock.sproingies.size: 400 XLock.sproingies.saturation: 1.0 XLock.stairs.delay: 200000 !XLock.stairs.count: 1 !XLock.stairs.cycles: 1 !XLock.stairs.size: 1 XLock.stairs.saturation: 1.0 XLock.star.delay: 75000 XLock.star.count: 100 !XLock.star.cycles: 1 XLock.star.size: 100 XLock.star.saturation: 0.3 !XLock.star.saturation: 1.0 XLock.star.straight: off XLock.star.rock: off XLock.star.trek: 50 XLock.starfish.delay: 2000 !XLock.starfish.count: 1 !XLock.starfish.cycles: 1000 !XLock.starfish.size: 1 XLock.starfish.saturation: 1.0 XLock.starfish.cyclespeed: 3 XLock.starfish.rotation: -1 XLock.starfish.thickness: -20 XLock.starfish.blob: off XLock.starfish.cycle: on XLock.strange.delay: 1000 !XLock.strange.count: 1 !XLock.strange.cycles: 1 !XLock.strange.size: 1 XLock.strange.saturation: 1.0 XLock.superquadrics.delay: 1000 XLock.superquadrics.count: 25 XLock.superquadrics.cycles: 40 !XLock.superquadrics.size: 1 XLock.superquadrics.saturation: 1.0 XLock.superquadrics.spinspeed: 5.0 XLock.swarm.delay: 15000 XLock.swarm.count: -100 !XLock.swarm.cycles: 1 XLock.swarm.size: -100 XLock.swarm.saturation: 1.0 XLock.swarm.trackmouse: off XLock.swirl.delay: 5000 XLock.swirl.count: 5 !XLock.swirl.cycles: 1 !XLock.swirl.size: 1 XLock.swirl.saturation: 1.0 XLock.t3d.delay: 250000 XLock.t3d.count: 1 XLock.t3d.cycles: 60000 XLock.t3d.size: 1 XLock.t3d.saturation: 1.0 XLock.tetris.delay: 50000 !XLock.tetris.count: 1 !XLock.tetris.cycles: 1 XLock.tetris.size: -100 XLock.tetris.saturation: 1.0 XLock.tetris.cycle: on XLock.tetris.bonus: off XLock.tetris.trackmouse: off XLock.tetris.well: off XLock.thornbird.delay: 1000 XLock.thornbird.count: 800 XLock.thornbird.cycles: 16 !XLock.thornbird.size: 1 XLock.thornbird.saturation: 1.0 XLock.tik_tak.delay: 60000 !XLock.tik_tak.count: -20 !XLock.tik_tak.cycles: 200 XLock.tik_tak.size: -1000 XLock.tik_tak.saturation: 1.0 XLock.tik_tak.cycle: on XLock.triangle.delay: 10000 !XLock.triangle.count: 1 !XLock.triangle.cycles: 1 !XLock.triangle.size: 1 XLock.triangle.saturation: 1.0 XLock.tube.delay: 25000 XLock.tube.count: -9 XLock.tube.cycles: 20000 XLock.tube.size: -200 XLock.tube.saturation: 1.0 XLock.turtle.delay: 1000000 !XLock.turtle.count: 1 XLock.turtle.cycles: 20 !XLock.turtle.size: 1 XLock.turtle.saturation: 1.0 XLock.vines.delay: 200000 XLock.vines.count: 0 !XLock.vines.cycles: 1 !XLock.vines.size: 1 XLock.vines.saturation: 1.0 XLock.voters.delay: 1000 XLock.voters.count: 0 XLock.voters.cycles: 327670 XLock.voters.size: 0 XLock.voters.saturation: 1.0 ! voters neighbors (3, 4, 6, 8, 9, 12, all else defaults to 4 or 8 for bitmap) XLock.voters.neighbors: 0 XLock.wator.delay: 750000 !XLock.wator.count: 1 XLock.wator.cycles: 32767 XLock.wator.size: 0 XLock.wator.saturation: 1.0 ! wator neighbors (3, 4, 6, 8, 9, 12, all else defaults to 4 or 8 for bitmap) XLock.wator.neighbors: 0 XLock.wire.delay: 500000 XLock.wire.count: 1000 XLock.wire.cycles: 150 XLock.wire.size: -8 XLock.wire.saturation: 1.0 ! wire neighbors (3, 4, 6, 8, 9, 12, all else random) XLock.wire.neighbors: 0 XLock.world.delay: 100000 XLock.world.count: -16 !XLock.world.cycles: 1 !XLock.world.size: 1 XLock.world.saturation: 0.3 XLock.worm.delay: 17000 XLock.worm.count: -20 XLock.worm.cycles: 10 XLock.worm.size: -3 XLock.worm.saturation: 1.0 XLock.xcl.delay: 20000 XLock.xcl.count: -3 !XLock.xcl.cycles: 1 !XLock.xcl.size: 1 XLock.xcl.saturation: 1.0 XLock.xjack.delay: 50000 !XLock.xjack.count: 1 !XLock.xjack.cycles: 1 !XLock.xjack.size: 1 XLock.xjack.saturation: 1.0 XLock.blank.delay: 3000000 !XLock.blank.count: 1 !XLock.blank.cycles: 1 !XLock.blank.size: 1 XLock.blank.saturation: 1.0 XLock.bomb.delay: 100000 XLock.bomb.count: 10 XLock.bomb.cycles: 20 !XLock.bomb.size: 1 XLock.bomb.saturation: 1.0 XLock.random.duration: 60 !XLock.random.duration: 0 XLock.random.modelist: all !XLock.random.modelist: allnice !XLock.random.modelist: all3d !XLock.random.modelist: allgl !XLock.random.modelist: allautomata !XLock.random.modelist: allfractal !XLock.random.modelist: allgeometry !XLock.random.modelist: allspace XLock.random.fullrandom: on XLock.random.sequential: off