[U2Viewport0] Active=1 X=0 Y=0 W=890 H=553 RendMap=13 Left=0.000000 Top=0.000000 Right=1203.000000 Bottom=525.000000 PctLeft=0.000000 PctTop=0.000000 PctRight=0.650000 PctBottom=0.500000 Device=D3DDrv.D3DRenderDevice [U2Viewport1] Active=1 X=890 Y=0 W=485 H=553 RendMap=14 Left=1203.000000 Top=0.000000 Right=648.000000 Bottom=525.000000 PctLeft=0.650000 PctTop=0.000000 PctRight=0.350000 PctBottom=0.500000 Device=D3DDrv.D3DRenderDevice [U2Viewport2] Active=1 X=0 Y=553 W=890 H=553 RendMap=5 Left=0.000000 Top=525.000000 Right=1203.000000 Bottom=525.000000 PctLeft=0.000000 PctTop=0.500000 PctRight=0.650000 PctBottom=0.500000 Device=D3DDrv.D3DRenderDevice [U2Viewport3] Active=1 X=890 Y=553 W=485 H=553 RendMap=15 Left=1203.000000 Top=525.000000 Right=648.000000 Bottom=525.000000 PctLeft=0.650000 PctTop=0.500000 PctRight=0.350000 PctBottom=0.500000 Device=D3DDrv.D3DRenderDevice [U2Viewport4] Active=0 X=663 Y=0 W=315 H=305 RendMap=13 Device=D3DDrv.D3DRenderDevice [U2Viewport5] Active=0 X=0 Y=3390 W=112 H=27 RendMap=8111704 Device=D3DDrv.D3DRenderDevice [U2Viewport6] Active=0 X=0 Y=3390 W=112 H=27 RendMap=8111704 Device=D3DDrv.D3DRenderDevice [U2Viewport7] Active=0 X=0 Y=3390 W=112 H=27 RendMap=8111704 Device=D3DDrv.D3DRenderDevice [Texture Browser] X=47 Y=241 W=1197 H=803 Zoom=1050 Active=1 Docked=1 Device=D3DDrv.D3DRenderDevice TexViewSize=2 MRUItem0=D:\Development\LeveePatroller\DijkPatrouille\Droogte\Textures\InGameMenuImagesT.utx MRUItem1=D:\Development\LeveePatroller\DijkPatrouille\Droogte\Textures\TrafficSignsT.utx MRUItem2=D:\Development\LeveePatroller\DijkPatrouille\Droogte\Textures\GUIContent.utx MRUItem3=D:\Development\LeveePatroller\DijkPatrouille\Droogte\Textures\RuntimeInterfaceContent.utx MRUItem4=D:\Development\LeveePatroller\DijkPatrouille\Droogte\Textures\icons.utx MRUItem5=D:\Development\DijkPatrouille\Droogte\Textures\FailureImagesT.utx MRUItem6=D:\Development\DijkPatrouille\Droogte\Textures\MiniGamesT.utx MRUItem7=D:\Development\DijkPatrouille\Droogte\Textures\Droogte.utx [Sound Browser] X=47 Y=241 W=1197 H=803 Active=1 Docked=1 MRUItem0=D:\Development\DijkPatrouille\3.0\Sounds\GeoHumanLandscapeSounds.uax [Actor Browser] X=47 Y=241 W=1197 H=803 Active=1 ShowPackages=0 Docked=1 [CodeFrame] X=594 Y=336 W=811 H=738 Active=2883700 [ToolbarStates] Modes=1 Brush Operations=1 Brush Factories=1 Select=1 Tools=1 Visibility=1 [Music Browser] Active=1 X=47 Y=241 W=1197 H=803 Docked=1 [MRU] MRUItem0=D:\Development\LeveePatroller\DijkPatrouille\Droogte\Maps\Scenario2DG.urt MRUItem1=D:\Development\LeveePatroller\DijkPatrouille\Droogte\Maps\Scenario4DG.urt MRUItem2=D:\Development\LeveePatroller\DijkPatrouille\Droogte\Maps\Scenario1DG.urt MRUItem3=D:\Development\DijkPatrouille\Droogte\Maps\Mini_BotulismeScenario2DGDroog.urt MRUItem4=D:\Development\DijkPatrouille\Droogte\Maps\OvertoppingScenario2DG.urt MRUItem5=D:\Development\DijkPatrouille\Droogte\Maps\MicrostabScenario2DG.urt MRUItem6=D:\Development\DijkPatrouille\Droogte\Maps\Mini_CracksScenario2DGDroog.urt MRUItem7=D:\Development\DijkPatrouille\Droogte\Maps\MacrostabScenario2DG.urt [Directories] PCX=D:\Development\LeveePatrollerMobile\Conv WAV=D:\Temp\bonseki_final\Assets\Resources\sound BRUSH=..\maps 2DS=..\maps PSK=..\animations PSA=..\animations [Background Image] Active=0 Mode=0 Filename= [Mesh Browser] Active=1 X=47 Y=241 W=1197 H=803 Docked=1 [Animation Browser] Active=1 Docked=1 X=47 Y=241 W=1197 H=803 [Viewports] Style=1 Config=0 [Groups] Modes=0 Clipping=0 Builders=0 CSG=0 Misc=0 UserDefined=0 [Group Browser] Active=1 Docked=1 X=47 Y=241 W=1197 H=803 [Master Browser] Active=0 Docked=0 X=35 Y=159 W=1221 H=897 [Prefab Browser] Active=1 Docked=1 X=47 Y=241 W=1197 H=803 [Static Mesh Browser] Device=D3DDrv.D3DRenderDevice Active=1 Docked=1 X=47 Y=241 W=1197 H=803 MRUItem0=D:\Development\DijkPatrouille\Droogte\StaticMeshes\NatureSM.usx MRUItem1=D:\Development\DijkPatrouille\Droogte\StaticMeshes\SecDikeSM.usx MRUItem2=D:\Development\DijkPatrouille\3.0\StaticMeshes\PrimDikeSM.usx MRUItem3=MaartenWSM.usx MRUItem4=HumanLandscapeSM.usx MRUItem5=HousePartsSM.usx MRUItem6=MatthijsSM.usx [PopupActorList] Item0=Path Node,PATHNODE Item1=Player Start,PLAYERSTART [Tip Of The Day] ShowTips=0 [Rebuild Configs] NumItems=1 Config0=Default,15,2,79,70,3