[MainMenu] OpenMapTabLabel="Open Map" ServerTabLabel="Host Server" VideoTabLabel="Video" DetailsTabLabel="Details" AudioTabLabel="Audio" PlayerTabLabel="Avatar" NetworkTabLabel="Network" ControlsTabLabel="Controls" IForceTabLabel="Input" GameTabLabel="Runtime" HudTabLabel="HUD" OpenMapTabHint="Open a map..." ServerTabHint="Configure nand launch a server from this tab..." VideoTabHint="Select your resolution and change your brightness..." DetailsTabHint="Adjust the detail settings for better graphics or faster framerate..." AudioTabHint="Adjust your audio experience..." PlayerTabHint="Configure your Avatar..." NetworkTabHint="Configure online and LAN play..." ControlsTabHint="Configure your controls..." IForceTabHint="Configure input device options..." SettingHeader.Caption="Unreal Runtime" QuitButton.Caption="QUIT" QuitButton.Hint="Exit the Unreal Engine Runtime" [Tab_PlayerSettings] PlayerName.Caption="Name" PlayerName.Hint="Changes the alias you play as." PlayerFOV.Caption="Default FOV" PlayerFOV.Hint="This value will change your field of view while playing." [SettingsMenu] VideoTabLabel="Video" DetailsTabLabel="Details" AudioTabLabel="Audio" PlayerTabLabel="Avatar" NetworkTabLabel="Network" ControlsTabLabel="Controls" IForceTabLabel="Input" GameTabLabel="Runtime" HudTabLabel="HUD" VideoTabHint="Select your resolution and change your brightness..." DetailsTabHint="Adjust the detail settings for better graphics or faster framerate..." AudioTabHint="Adjust your audio experience..." PlayerTabHint="Configure your Avatar..." NetworkTabHint="Configure online and LAN play..." ControlsTabHint="Configure your controls..." IForceTabHint="Configure input device options..." QuitButton.Caption="Resume" QuitButton.Hint="Resume Your Current Game" [Tab_VideoSettings] BitDepthText[0]="16-bit Color" BitDepthText[1]="32-bit Color" VideoApply.Caption="Apply Changes" VideoApply.Hint="Apply all changes to your video settings." BrightDesc1.Caption="Adjust the Gamma Setting so that the" BrightDesc2.Caption="Square is completely black." BrightnessLabel.Caption="Brightness" ContrastLabel.Caption="Contrast" GammaLabel.Caption="Gamma" BrightnessSlider.Hint="Use the slider to adjust the Brightness to suit your monitor." ContrastSlider.Hint="Use the slider to adjust the Contrast to suit your monitor." GammaSlider.Hint="Use the slider to adjust the Gamma to suit your monitor." VideoFullScreen.Caption="Full Screen" VideoFullScreen.Hint="Check this box to run full screen." VideoColorDepth.Caption="Color Depth" VideoColorDepth.Hint="Select the maximum number of colors to display at one time." VideoResolution.Caption="Resolution" VideoResolution.Hint="Select the video resolution at which you wish to use." [Tab_DetailSettings] DetailLevels[0]="Lowest" DetailLevels[1]="Lower" DetailLevels[2]="Low" DetailLevels[3]="Normal" DetailLevels[4]="High" DetailLevels[5]="Higher" DetailLevels[6]="Highest" DetailBlob.Caption="Use Blob Shadows" DetailBlob.Hint="Enable blob shadows. recommended for low-performance PCs." DetailCharacterShadows.Caption="Character Shadows" DetailCharacterShadows.Hint="Enables character shadows." DetailCoronas.Caption="Coronas" DetailCoronas.Hint="Enables coronas." DetailDecals.Caption="Decals" DetailDecals.Hint="Enables temporary texture effects." DetailDecoLayers.Caption="Foliage" DetailDecoLayers.Hint="Enables grass and other decorative foliage." DetailDetailTextures.Caption="Detail Textures" DetailDetailTextures.Hint="Enables detail textures." DetailDynamicLighting.Caption="Dynamic Lighting" DetailDynamicLighting.Hint="Enables dynamic lights." DetailProjectors.Caption="Projectors" DetailProjectors.Hint="Enables Projectors." DetailTrilinear.Caption="Trilinear Filtering" DetailTrilinear.Hint="Enable trilinear filtering, recommended for high-performance PCs." DetailActorDetail.Caption="World Detail" DetailActorDetail.Hint="Changes the level of detail used for optional geometry and effects." DetailCharacterDetail.Caption="Character Detail" DetailCharacterDetail.Hint="Changes how much character detail will be rendered." DetailDecalStay.Caption="Decal Stay" DetailDecalStay.Hint="Changes how long temporary texture effects stay around." DetailPhysics.Caption="Physics Detail" DetailPhysics.Hint="Changes the physics simulation level of detail." DetailWorldDetail.Caption="Texture Detail" DetailWorldDetail.Hint="Changes how much world detail will be rendered." [Tab_AudioSettings] AudioMode.Caption="Audio Mode" AudioMode.Hint="Changes the audio system mode." AudioModes[0]="Software 3D Audio" AudioModes[1]="Hardware 3D Audio" AudioModes[2]="Hardware 3D Audio + EAX" AudioModes[3]="Safe Mode" AudioEffectsVolumeLabel.Caption="Effects Volume" AudioMusicVolumeLabel.Caption="Music Volume" AudioVoiceVolumeLabel.Caption="Announcer Volume" AudioEffectsVolumeSlider.Hint="Changes the volume of all in game sound effects." AudioMusicVolumeSlider.Hint="Changes the volume of the background music." AudioVoiceVolumeSlider.Hint="Changes the volume of all in game voice messages." AudioLowDetail.Caption="Low Sound Detail" AudioLowDetail.Hint="Lowers quality of sound." AudioMessageBeep.Caption="Message Beep" AudioMessageBeep.Hint="Enables a beep when receiving a text message from other players." AudioReverseStereo.Caption="Reverse Stereo" AudioReverseStereo.Hint="Reverses the left and right audio channels." [Tab_NetworkSettings] NetSpeedText[0]="Modem" NetSpeedText[1]="ISDN" NetSpeedText[2]="Cable/ADSL" NetSpeedText[3]="LAN/T1" OnlineNetSpeed.Caption="Connection" OnlineNetSpeed.Hint="How fast is your connection?" NetworkDynamicNetspeed.Caption="Dynamic Netspeed" NetworkDynamicNetspeed.Hint="Dynamically adjust your netspeed on slower connections." [Tab_ControlSettings] Bindings[0].KeyLabel="Movement" Bindings[1].KeyLabel="Forwards" Bindings[2].KeyLabel="Backwards" Bindings[3].KeyLabel="Strafe Left" Bindings[4].KeyLabel="Strafe Right" Bindings[5].KeyLabel="Jump" Bindings[6].KeyLabel="Walk" Bindings[7].KeyLabel="Crouch" Bindings[8].KeyLabel="Strafe Toggle" Bindings[9].KeyLabel="Looking" Bindings[10].KeyLabel="Turn Left" Bindings[11].KeyLabel="Turn Right" Bindings[12].KeyLabel="Look Up" Bindings[13].KeyLabel="Look Down" Bindings[14].KeyLabel="Center View" Bindings[15].KeyLabel="Communication" Bindings[16].KeyLabel="Say" Bindings[17].KeyLabel="Team Say" Bindings[18].KeyLabel="Speech Menu" Bindings[19].KeyLabel="Hud" Bindings[20].KeyLabel="Grow Hud" Bindings[21].KeyLabel="Shrink Hud" Bindings[22].KeyLabel="Miscellaneous" Bindings[23].KeyLabel="Pause" Bindings[24].KeyLabel="Screenshot" Bindings[25].KeyLabel="Menu" Bindings[26].KeyLabel="In Game Chat" Bindings[27].KeyLabel="Server Info" Labels[0]="Movement" Labels[1]="Forwards" Labels[2]="Backwards" Labels[3]="Strafe Left" Labels[4]="Strafe Right" Labels[5]="Jump" Labels[6]="Walk" Labels[7]="Crouch" Labels[8]="Strafe Toggle" Labels[9]="Looking" Labels[10]="Turn Left" Labels[11]="Turn Right" Labels[12]="Look Up" Labels[13]="Look Down" Labels[14]="Center View" Labels[15]="Communication" Labels[16]="Say" Labels[17]="Team Say" Labels[18]="Speech Menu" Labels[19]="Hud" Labels[20]="Grow Hud" Labels[21]="Shrink Hud" Labels[22]="Miscellaneous" Labels[23]="Pause" Labels[24]="Screenshot" Labels[25]="Menu" Labels[26]="In Game Chat" Labels[27]="Server Info" Header="[" Footer="] Perform this action " KeyResetButton.Caption="RESET" KeyResetButton.Hint="Reset keys to default values" KeyConfigAliasLabel.Caption="Action" KeyConfigAliasLabel2.Caption="Key 1" KeyConfigAliasLabel3.Caption="Key 2" KeyConfigKeyList.Hint="Select Control to config" [Tab_IForceSettings] InputSliderLabel1.Caption="Mouse Sensitivity (In Runtime)" InputSliderLabel2.Caption="Mouse Sensitivity (Menus)" InputAutoAim.Caption="Auto Aim" InputAutoAim.Hint="Enabling this option will activate computer-assisted aiming." InputAutoSlope.Caption="Auto Slope" InputAutoSlope.Hint="When enabled, your view will automatically pitch up/down when on a slope." InputIForceLabel.Caption="TouchSense Force Feedback" InputIFDamageEffects.Caption="Damage Effects" InputIFDamageEffects.Hint="Turn this option On/Off to feel the damage you take." InputIFGUIEffects.Caption="GUI Effects" InputIFGUIEffects.Hint="Turn this option On/Off to feel the GUI." InputIFPickupEffects.Caption="Pickup Effects" InputIFPickupEffects.Hint="Turn this option On/Off to feel the items you pick up." InputIFWeaponEffects.Caption="Weapon Effects" InputIFWeaponEffects.Hint="Turn this option On/Off to feel the weapons you fire." InputInvertMouse.Caption="Invert Mouse" InputInvertMouse.Hint="When enabled, the Y axis of your mouse will be inverted." InputMouseLag.Caption="Reduce Mouse Lag" InputMouseLag.Hint="Enable this option will reduce the amount of lag in your mouse." InputMouseSmoothing.Caption="Mouse Smoothing" InputMouseSmoothing.Hint="Enable this option to automatically smooth out movements in your mouse." InputUseJoystick.Caption="Enable Joystick" InputUseJoystick.Hint="Enable this option to enable joystick support." InputDodgeTime.Caption="Dodge Double-Click Time" InputDodgeTime.Hint="Determines how fast you have to double click." InputMenuSensitivity.Caption="Mouse Sensitivity (Menus)" InputMenuSensitivity.Hint="Adjust mouse speed within the menus" InputMouseAccel.Caption="Mouse Accel. Threshold" InputMouseAccel.Hint="Adjust to determine the amount of movement needed before acceleration is applied" InputMouseSensitivity.Caption="Mouse Sensitivity (In Runtime)" InputMouseSensitivity.Hint="Adjust mouse sensitivity" InputMouseSmoothStr.Caption="Mouse Smoothing Strength" InputMouseSmoothStr.Hint="Adjust the amount of smoothing that is applyed to mouse movements" [Tab_GameSettings] CrosshairNames[0]="Hidden" CrosshairNames[1]="Cross (1)" CrosshairNames[2]="Cross (2)" CrosshairNames[3]="Cross (3)" CrosshairNames[4]="Cross (4)" CrosshairNames[5]="Cross (5)" CrosshairNames[6]="Dot" CrosshairNames[7]="Pointer" CrosshairNames[8]="Triad (1)" CrosshairNames[9]="Triad (2)" CrosshairNames[10]="Triad (3)" CrosshairNames[11]="Bracket (1)" CrosshairNames[12]="Bracket (2)" CrosshairNames[13]="Circle (1)" CrosshairNames[14]="Circle (2)" GameHudCrossHairALabel.Caption="Opacity:" GameHudCrossHairBLabel.Caption="Blue:" GameHudCrossHairGLabel.Caption="Green:" GameHudCrossHairRLabel.Caption="Red:" GameHudCrossHairA.Hint="Changes the color of your crosshair." GameHudCrossHairB.Hint="Changes the color of your crosshair." GameHudCrossHairG.Hint="Changes the color of your crosshair." GameHudCrossHairR.Hint="Changes the color of your crosshair." GameAutoAim.Caption="Auto Aim" GameAutoAim.Hint="Turn this option on to have UT2003 help you aim (not available in Multiplayer)." GameDeathMsgs.Caption="No Console Death Messages" GameDeathMsgs.Hint="Turn off reporting of death messages in console" GameDodging.Caption="Dodging" GameDodging.Hint="Turn this option off to disable special dodge moves." GameReduceGore.Caption="Reduce Gore" GameReduceGore.Hint="Turn this option On to reduce the amount of blood and guts you see." GameScreenFlashes.Caption="Screen Flashes" GameScreenFlashes.Hint="Turn this option off to disable screen flashes when you take damage." GameWeaponBob.Caption="Weapon Bob" GameWeaponBob.Hint="Prevent your weapon from bobbing up and down while moving." GameCrossHair.Caption="Crosshair" GameCrossHair.Hint="Please select your crosshair!" [Tab_InstantActionMain] IAMain_MapAuthor.Caption="Anonymous" IAMain_MapName.Caption="Untitled" IAMain_MapList.Hint="Select the map to play" LoadMapB.Caption="Load Map" LoadMapB.Hint="Click to Load the Selected Map" [Tab_ServerInfo] DefaultText="Receiving Rules from Server...||This feature requires that the server be running the latest patch" ServerInfoLabel.Caption="Rules" [LoadingVignette] LoadingFontName="EM_Fonts_T.FontLarge" LoadingString=". . . L O A D I N G . . ." [MidGameMenu] LeaveMPButtonText="DISCONNECT" LeaveSPButtonText="CLOSE MAP" LeaveEntryButtonText="SERVER BROWSER" ContMatchButton.Caption="CONTINUE" QuitGameButton.Caption="EXIT RUNTIME" SettingsButton.Caption="SETTINGS" [VideoChangeOK] RestoreTextPre="(Original settings will be restored in " RestoreTextPost=" seconds)" RestoreTextSingular="(Original settings will be restored in 1 second)" AcceptButton.Caption="Keep Settings" BackButton.Caption="Restore Settings" VideoOKDesc.Caption="Accept these settings?" VideoOkTimerDesc.Caption="(Original settings will be restored in 15 seconds)" [MyNetworkStatusMsg] NetStatOk.Caption="OK" [QuitPage] NoButton.Caption="NO" YesButton.Caption="YES" QuitDesc.Caption="Are you sure you wish to quit?" [PerformWarn] OkButton.Caption="OK" DialogText.Caption="WARNING" DialogText2.Caption="The change you are making may adversely affect your performance." [DeferChangeRes] OkButton.Caption="OK" DialogText.Caption="The resolution you have chosen is lower than the minimum menu resolution." DialogText2.Caption="It will be applied when you next enter gameplay." [Tab_MultiplayerHostServerSettings] MPServerAdvertise.Caption="Advertise Server" MPServerAdvertise.Hint="Publishes your server to the internet server browser." MPServerAllowBehindView.Caption="Allow Behind view" MPServerAllowBehindView.Hint="When selected, the server will allow use of the 'behindview 1' console command." MPServerBalanceTeams.Caption="Balance Teams" MPServerBalanceTeams.Hint="Assigns teams automatically for players joining the server." MPServerCollectStats.Caption="Collect Player Stats" MPServerCollectStats.Hint="Publishes player stats from your server on the UT2003 stats website." MPServerDedicated.Caption="Dedicated Server" MPServerDedicated.Hint="When this option is enabled, you will run a dedicated server." MPServerLanGame.Caption="Lan Game" MPServerLanGame.Hint="Optimizes network usage for players on a local area network." MPServerPlayersMustBeReady.Caption="Players Must Be Ready" MPServerPlayersMustBeReady.Hint="When selected, all players will be required to press FIRE before the match begins." MPServerUseCustomBots.Caption="Use Custom Bots" MPServerUseCustomBots.Hint="When enabled, you may use the Bot tab to choose bots to play with." MPServerUseDefaults.Caption="Use Map Defaults" MPServerUseDefaults.Hint="Uses the map's default minimum/maximum players settings." MPServerUseWebAdmin.Caption="Web Admin" MPServerUseWebAdmin.Hint="Enables remote administration via the web." MPServer_BotSkill.Caption="Bot Skill" MPServer_BotSkill.Hint="Choose the skill of the bots you wish to play with." MPServerAdminEmail.Caption="Admin Email" MPServerAdminEmail.Hint="The admin email address will be displayed in the server browser." MPServerAdminName.Caption="Admin Name" MPServerAdminName.Hint="The admin name will be displayed in the server browser." MPServerAdminPW.Caption="Admin Password" MPServerAdminPW.Hint="The admin password is used to connect to the server as an admin." MPServerMOTD1.Caption="MOTD 1" MPServerMOTD1.Hint="Players see the message of the day when they join the server." MPServerMOTD2.Caption="MOTD 2" MPServerMOTD2.Hint="Players see the message of the day when they join the server." MPServerMOTD3.Caption="MOTD 3" MPServerMOTD3.Hint="Players see the message of the day when they join the server." MPServerMOTD4.Caption="MOTD 4" MPServerMOTD4.Hint="Players see the message of the day when they join the server." MPServerName.Caption="Server Name" MPServerName.Hint="The server name will be displayed in the server browser." MPServerPW.Caption="Game Password" MPServerPW.Hint="Players must enter the game password to join your server." MPServerMaxPlayers.Caption="Max player count" MPServerMaxPlayers.Hint="Limits the number of players allowed to join the server at once." MPServerMaxSpecs.Caption="Max spectator count" MPServerMaxSpecs.Hint="Limits the number of spectators allowed to join the server at once." MPServerMinPlayers.Caption="Min player count" MPServerMinPlayers.Hint="Bots will join the game if there are fewer players than the minimum." MPServerWebPort.Caption="Web Admin Port" MPServerWebPort.Hint="The port used to connect to the web admin site."