[GeoSimulator.GeoPlayerController] Dutch=False PointsIfNothing=-2 PointsForMeasureInNothing=-1 EnemyTurnSpeed=45000 InputClass=Class'Engine.PlayerInput' MidGameMenuClass=GeoInterface.MidGameMenu DutchName=LeveePatroller EnglishName=LeveePatroller DetailSetting=High FBtype=1 FBlocation=testnew_txt FBport=3850 hash_ui=5289c6a25ac0663c10000000 issignedin=False SessionID= buildid=5 version=Normal [Engine.PlayerController] bLookUpStairs=False bSnapToLevel=False bAlwaysMouseLook=True bKeyboardLook=True bNeverSwitchOnPickup=False bAlwaysLevel=False bNoVoiceMessages=False bNoVoiceTaunts=False bNoAutoTaunts=False bAutoTaunt=False bNoMatureLanguage=False bDynamicNetSpeed=False AnnouncerLevel=0 AnnouncerVolume=0 AimingHelp=0.000000 MaxResponseTime=0.700000 DesiredFOV=90.000000 DefaultFOV=90.000000 MaxTimeMargin=0.350000 StatsUsername= StatsPassword= DynamicPingThreshold=400.000000 bEnablePickupForceFeedback=True bEnableWeaponForceFeedback=True bEnableDamageForceFeedback=True bEnableGUIForceFeedback=True [Engine.Controller] Handedness=1.000000 [GeoSimulator.GeoPlayerControllerIntro] EnemyTurnSpeed=45000 InputClass=Class'Engine.PlayerInput' MidGameMenuClass=GeoInterface.MidGameMenu [GeoSimulator.GeoCompleteExercise] IsCompleteExercise=False bIsCompleteExerciseWinner=False CurrentLevel=0 CurrentScore=0 [GeoSimulator.GeoLevelDetails] IsRaining=False TakeMeasures=True MakeDiagnoses=True IsCompleteExercise=False CurrentLevelScenarioNumber=1 CurrentLevelImage=Texture'GeoDelft.MapPreview.Level4screenshot' ArrayCriticalActiveFailureNames=(failurename="LeveeTile4",MechanismType=FM_ErosionInner) ArrayCriticalActiveFailureNames=(failurename="LeveeTile3",MechanismType=FM_ErosionOuterRipRap) ArrayCriticalActiveFailureNames=(failurename="LeveeTile1",MechanismType=FM_ErosionOuterRipRap) ArrayCriticalActiveFailureNames=(failurename="LeveeTile10",MechanismType=FM_Macro) ArrayCriticalActiveFailureNames=(failurename="LeveeTile2",MechanismType=FM_Piping) [GeoSimulator.GeoNotebook] NBD=(Extra="",Note="") [GeoSimulator.GeoPlayerControllerTraining] EnemyTurnSpeed=45000 InputClass=Class'Engine.PlayerInput' MidGameMenuClass=GeoInterface.MidGameMenu [GeoSimulator.GeoPlayerControllerMiniGame] EnemyTurnSpeed=45000 InputClass=Class'Engine.PlayerInput' MidGameMenuClass=GeoInterface.MidGameMenu