[Public] Object=(Name=Editor.MasterCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.MakeCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.ConformCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.BatchExportCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.MergeDXTCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.PackageFlagCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.DataRipCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.PkgCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.MapConvertCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.CutdownContentCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.DXTConvertCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.AnalyzeContentCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=PSX2Convert.PSX2ConvertCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=PSX2Convert.PSX2MusicCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=GCNConvert.GCNConvertCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.DumpIntCommandlet,Class=Class,MetaClass=Core.Commandlet) Preferences=(Caption="Editor",Parent="Advanced Options") Preferences=(Caption="Advanced",Parent="Editor",Class=Editor.EditorEngine,Immediate=True,Category=Advanced) Preferences=(Caption="Colors",Parent="Editor",Class=Editor.EditorEngine,Immediate=True,Category=Colors) Preferences=(Caption="Grid",Parent="Editor",Class=Editor.EditorEngine,Immediate=True,Category=Grid) Preferences=(Caption="Rotation Grid",Parent="Editor",Class=Editor.EditorEngine,Immediate=True,Category=RotationGrid) [MasterCommandlet] HelpCmd=master HelpOneLiner=Build master installer files HelpUsage=master [-option...] [parm=value]... HelpParm[0]=MasterPath HelpDesc[0]=Root directory to copy source files from HelpParm[1]=SrcPath HelpDesc[1]=Root directory to copy source (release) files to HelpParm[2]=RefPath HelpDesc[2]=Path for delta-compressed path reference [MapConvertCommandlet] HelpCmd=mapconvert HelpOneLiner=Converts Maps from old format to new (no brush transforms) HelpUsage=mapconvert SrcFilename DstFilename HelpParm[0]=SrcFilename HelpDesc[0]=The map filename to read from HelpParm[1]=DstFilename HelpDesc[1]=The map filename to write to [ConformCommandlet] HelpCmd=conform HelpOneLiner=Generate conforming binary files HelpUsage=conform existing_file.ext old_file.ext HelpParm[0]=existingfile.ext HelpDesc[0]=Existing binary file to load, conform, and save HelpParm[1]=oldfile.ext HelpDesc[1]=Old file to make source file binary compatible with [PkgCommandlet] HelpCmd=pkg HelpOneLiner=Imports/Exports data to/from packages using directory structures. HelpUsage=pkg [import/export] [texture/sound] [packagename] [directory] HelpParm[0]=import/export HelpDesc[0]=What you are attempting to do with the data HelpParm[1]=texture/sound HelpDesc[1]=The type of package you are working with HelpParm[2]=packagename HelpDesc[2]=The package you are creating/exporting from HelpParm[3]=directory HelpDesc[3]=The directory to read from/write to [PackageFlagCommandlet] HelpCmd=packageflag HelpOneLiner=Set package flags in package files HelpUsage=packageflag src.ext [dest.ext <+|->flag [<+|->flag] ...] HelpParm[0]=src.ext HelpDesc[0]=Existing package file to load HelpParm[1]=dest.exe HelpDesc[1]=Name of new package file with the new flag settings HelpParm[2]=flag HelpDesc[2]=+ to set a flag, or - to remove a flag, followed by one of: HelpParm[3]=" " HelpDesc[3]=" AllowDownload" HelpParm[4]=" " HelpDesc[4]=" ClientOptional" HelpParm[5]=" " HelpDesc[5]=" ServerSideOnly" HelpParm[6]=" " HelpDesc[6]=" BrokenLinks" HelpParm[7]=" " HelpDesc[7]=" Unsecure" [MakeCommandlet] HelpCmd=make HelpOneLiner=Rebuild UnrealScript packages HelpUsage=make [-option...] [parm=value]... HelpParm[0]=Silent HelpDesc[0]=No prompts; assume "yes" to all questions HelpParm[1]=NoBind HelpDesc[1]=Don't force native functions to be bound to DLLs HelpParm[2]=All HelpDesc[2]=Clean rebuild (otherwise rebuild is incremental) [DXTConvertCommandlet] HelpCmd=dxtconvert HelpOneLiner=Convert DXT3/5 textures to DXT1/ RGBA HelpUsage=dxtconvert srcpath destpath HelpParm[0]=srcpath HelpDesc[0]=Path containing source files HelpParm[1]=destpath HelpDesc[1]=Path for destination files [AnalyzeContentCommandlet] HelpCmd=analyzecontent HelpOneLiner=Analyzes map HelpUsage=analyzecontent mapname HelpParm[0]=mapname HelpDesc[0]=Path to a map file [BatchExportCommandlet] HelpCmd=batchexport HelpOneLiner=Export objects in bulk HelpUsage=batchexport package.ext classname export_ext HelpParm[0]=package.ext HelpDesc[0]=Package whose objects you wish to export HelpParm[1]=classname HelpDesc[1]=Class of object to export HelpParm[2]=export_ext HelpDesc[2]=File extension to export to HelpParm[3]=path HelpDesc[3]=Path to export files to, like c:\MyPath [DataRipCommandlet] HelpCmd=datarip HelpOneLiner=Create a package with Texture, Music and Sound data ripped out. HelpUsage=datarip srcpackage.ext dstpackage.ext HelpParm[0]=srcpackage.ext HelpDesc[0]=Source Package HelpParm[1]=dstpackage.ext HelpDesc[1]=Destination Package