// September 2015 // Levee Patroller / Dijk Patrouille // This source file is (c) by Deltares. This source file is open source but only available to select users. Do not redistribute without written permission of Stichting Deltares, Delft, The Netherlands. // This header has been automatically generated. //============================================================================= // FakeRedMarker // ------------------------------------------------------------ // Created by Maarten van Zomeren // © 2007, Geodelft //============================================================================= // This fake red marker is created to learn the levee patrollers how to teleport // to a red marker, without all the other functionality // // // //============================================================================= class FakeRedMarker extends Trigger placeable; defaultproperties { bHidden=false StaticMesh=StaticMesh'GeoGamePlay.Markers.RedMarker' DrawType=DT_StaticMesh bGameRelevant=true bBlockPlayers=false bUseCylinderCollision=true CollisionHeight=200.0 CollisionRadius=200.0 DrawScale=2.5 }