// September 2015 // Levee Patroller / Dijk Patrouille // This source file is (c) by Deltares. This source file is open source but only available to select users. Do not redistribute without written permission of Stichting Deltares, Delft, The Netherlands. // This header has been automatically generated. class GeoGUIController extends GUIController; defaultproperties { Begin Object Class=fntMidGameFont Name=GUIMidGameFont bFixedSize=false End Object FontStack(6)=GUIMidGameFont Begin Object Class=fntMidGameButtonFont Name=GUIMidGameButtonFont bFixedSize=false End Object FontStack(7)=GUIMidGameButtonFont Begin Object Class=fntMidGameHeaderFont Name=GUIMidGameHeaderFont bFixedSize=false End Object FontStack(8)=GUIMidGameHeaderFont StyleNames(14)="GeoInterface.STY_SquareMenuButton" StyleNames(15)="GeoInterface.STY_BindBox" StyleNames(16)="GeoInterface.STY_MidGameButton" StyleNames(17)="GeoInterface.STY_GeoCallBar" StyleNames(18)="GeoInterface.STY_MidGameButton_Orange" StyleNames(19)="GeoInterface.STY_MidGameButton_Orange_SG" }