// September 2015 // Levee Patroller / Dijk Patrouille // This source file is (c) by Deltares. This source file is open source but only available to select users. Do not redistribute without written permission of Stichting Deltares, Delft, The Netherlands. // This header has been automatically generated. class DeferChangeRes extends GUIPage; function bool InternalOnClick(GUIComponent Sender) { Controller.CloseMenu(false); return true; } defaultproperties { Begin Object Class=GUIButton name=DialogBackground WinWidth=1.0 WinHeight=1.0 WinTop=0 WinLeft=0 bAcceptsInput=false bNeverFocus=true StyleName="ListBox" bBoundToParent=true bScaleToParent=true End Object Controls(0)=GUIButton'DialogBackground' Begin Object Class=GUIButton Name=OkButton Caption="OK" WinWidth=0.2 WinHeight=0.04 WinLeft=0.4 WinTop=0.55 OnClick=InternalOnClick End Object Controls(1)=GUIButton'OkButton' Begin Object class=GUILabel Name=DialogText Caption="The resolution you have chosen is lower than the minimum menu resolution." TextALign=TXTA_Center TextColor=(R=220,G=180,B=0,A=255) TextFont="UT2MenuFont" WinWidth=1 WinLeft=0 WinTop=0.4 WinHeight=32 End Object Controls(2)=GUILabel'DialogText' Begin Object class=GUILabel Name=DialogText2 Caption="It will be applied when you next enter gameplay." TextALign=TXTA_Center TextColor=(R=220,G=180,B=0,A=255) TextFont="UT2MenuFont" WinWidth=1 WinLeft=0 WinTop=0.45 WinHeight=32 End Object Controls(3)=GUILabel'DialogText2' WinLeft=0 WinTop=0.375 WinWidth=1 WinHeight=0.25 bRequire640x480=false }