// September 2015 // Levee Patroller / Dijk Patrouille // This source file is (c) by Deltares. This source file is open source but only available to select users. Do not redistribute without written permission of Stichting Deltares, Delft, The Netherlands. // This header has been automatically generated. //============================================================================= // Cloud emitter // ------------------------------------------------------------ // Created by Almar Joling // © 2007, Geodelft //============================================================================= // // This emitter creates clouds or fog.. // //============================================================================= class MudBubbles extends Emitter; #exec OBJ LOAD FILE=ArnesEnvironmentT.utx defaultproperties { Begin Object Class=SpriteEmitter Name=SpriteEmitter62 UseDirectionAs=PTDU_Normal FadeOutStartTime=0.100000 FadeOut=True MaxParticles=8 Disabled=true StartLocationRange=(X=(Min=-12.000000,Max=12.000000),Y=(Min=-12.000000,Max=12.000000)) SpinParticles=True StartSpinRange=(X=(Max=1.000000)) UseSizeScale=True UseRegularSizeScale=False SizeScale(1)=(RelativeTime=1.000000,RelativeSize=1.000000) StartSizeRange=(X=(Max=80.000000)) UniformSize=True DrawStyle=PTDS_Brighten Texture=Texture'ArnesEnvironmentT.Water.SplashRingBig' LifetimeRange=(Min=1.000000,Max=1.000000) Name="SpriteEmitter62" TriggerDisabled=true End Object Emitters(0)=SpriteEmitter'GeoDFailures.MudBubbles.SpriteEmitter62' Tag="MudBubbles" DrawScale=5.000000 bStatic=false bNoDelete=false }