# not tested yet [Radar] RangeX=20000 RangeY=49000 CenterX=1000 CenterY=-27000 CenterZ=0 [SondeerLocation] AlreadyPredigged=true [Assignment] MinimumDepth=59 MaximumDepth=63 MinManual=1 MaxManual=4 [Boorbeschrijving] diepte1.NL=0.0m - 1.5m: Klei diepte2.NL= diepte1.EN=0.0m - 1.5m: Clay diepte2.EN= [CheckList.NL] OpdrachtControle=true AlgemeenControle=false VeiligheidControle=true VoorbereidingControle=true OpdrachtControleText=Met deze informatie moet je het maar doen. AlgemeenControleText=Goed gezien! Hier als nog de locatie kaart. VeiligheidControleText=Zoals de opdrachtomschrijving vermeldt, is er geen KLIC-melding meer nodig. VoorbereidingControleText=De opdrachtgever heeft alles zelf uitgezet. [CheckList.EN] OpdrachtControle=true AlgemeenControle=false VeiligheidControle=true VoorbereidingControle=true OpdrachtControleText=This information should suffice. AlgemeenControleText=Well spotted! Here is the map of the area. VeiligheidControleText=As the assignment says, you don't need information on cabling here any more. VoorbereidingControleText=The contractor has prepared everything for you. # Which checkboxes are enabled and which are not? [CheckBoxes] VerontreinigdeGrondCheck=True VGPlanCheck=false SpoorveiligheidCheck=false VerkeersafzettingenCheck=false KLICCheck=false WaterwerkCheck=false VCACheck=true BRLCheck=false WerkbriefCheck=false [GeoInterface.MenuOpdrachtBon.NL] Titel=Industriegebied nr.563030 Opdracht=Sondering met conus, kleef, helling en waterspanning.|Diepte sondering (60m) voor fundering van oliesilo. Vergeet je niet aan te melden bij de poort!||Bijlage opdrachtgever: KLIC-melding is niet nodig, de opdrachtgever heeft voorgegraven. Datum=3 oktober Locatie= Opdrachtgever=Duhoun de Jetours ToestemmingPartij=Opdrachtgever Veiligheid=Geen klic (ontbreekt; heeft opdrachtgever gedaan)||VCA- regels staan aangevinkt. UitzettenPartij=Uw uitzetter InmetenPartij=Uw inmeter WaterpassenPartij=Uw landmeter KLICText= [GeoInterface.MenuOpdrachtBon.EN] Titel=Industrial area Opdracht=CPT with cone resistance, friction, angle and water pressure.|Depth of the CPT is 60 meters for the foundation of a silo. Don't forget to register at the gate!||Attachment client: no pipe lines or cables because the client has dug a bore hole. Datum=October 3 Locatie= Opdrachtgever=Duhoun de Jetours ToestemmingPartij=Client Veiligheid=VCA- rules apply UitzettenPartij=Performed InmetenPartij=Performed WaterpassenPartij=Performed KLICText= [GeoInterface.MenuEndGame.NL] forgot_permit=Denk er alsjeblieft de volgende keer wel aan om je papieren mee te brengen! forgot_doorkeeper=Vergeet niet om je op industrieterreinen eerst te melden bij de portier. good_procedures=Op industrieterreinen zijn er strengere procedures, en je bent er goed mee om gegaan. forgot_casing=Bij zulke diepe sonderingen is het zaak op het juiste moment de casing te plaatsen. no_clothes=Trek de volgende keer je werkkleding aan; dan is het duidelijk wat je op het terrein doet. [GeoInterface.MenuEndGame.EN] forgot_permit=Next time, please don't forget to take the required documents! forgot_doorkeeper=Don't forget to register at the gate of the industrial area. good_procedures=In the area, there are more strict regulations. You have handled them well. forgot_casing=With such a deep CPT it is important to place the casing at the right moment. no_clothes=Next time, wear your working clothes so it is clear what you are doing in this area. == Contains exception for hoed => balg [Preparation.NL.Geomil] PrepCount=7 Prep0=Voorgraven PrepEvent0=predrill Prep1=Balg omhoog PrepEvent1=raisehood Prep2=Boorbeschrijving PrepEvent2=drilldesc Prep3=Sluit Hekken PrepEvent3=closegates Prep4=Gat dichten - uitgegraven materiaal PrepEvent4=closehole Prep5=Gat dichten - zand PrepEvent5=closeholesand Prep6=Werkkleding aan doen PrepEvent6=changeclothing [Preparation.EN.Geomil] PrepCount=7 Prep0=Pre-drill PrepEvent0=predrill Prep1=Raise the tower PrepEvent1=raisehood Prep2=Bore hole desc. PrepEvent2=drilldesc Prep3=Close gates PrepEvent3=closegates Prep4=Fill hole - excavated material PrepEvent4=closehole Prep5=Fill hole - sand PrepEvent5=closeholesand Prep6=Put on working clothes PrepEvent6=changeclothing == End geomil [Preparation.NL] PrepCount=7 Prep0=Voorgraven PrepEvent0=predrill Prep1=Hoed omhoog PrepEvent1=raisehood Prep2=Boorbeschrijving PrepEvent2=drilldesc Prep3=Sluit Hekken PrepEvent3=closegates Prep4=Gat dichten - uitgegraven materiaal PrepEvent4=closehole Prep5=Gat dichten - zand PrepEvent5=closeholesand Prep6=Werkkleding aan doen PrepEvent6=changeclothing [Preparation.EN] PrepCount=7 Prep0=Pre-drill PrepEvent0=predrill Prep1=Raise the tower PrepEvent1=raisehood Prep2=Bore hole desc. PrepEvent2=drilldesc Prep3=Close gates PrepEvent3=closegates Prep4=Fill hole - excavated material PrepEvent4=closehole Prep5=Fill hole - sand PrepEvent5=closeholesand Prep6=Put on working clothes PrepEvent6=changeclothing [CleanUp.NL] CleanCount=4 Clean0=Hekken sluiten CleanEvent0=closegates Clean1=Hoed omlaag CleanEvent1=lowerhood Clean2=Afmelden CleanEvent2=signoff Clean3=Gat opvullen CleanEvent3=fillhole [CleanUp.EN] CleanCount=4 Clean0=Close gates CleanEvent0=closegates Clean1=Lower the tower CleanEvent1=lowerhood Clean2=Sign off CleanEvent2=signoff Clean3=Fill hole CleanEvent3=fillhole {=================================================} {_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_} { } { DUTCH } { } {_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_} {=================================================} =================== 1st CONTRACTOR PHONE CALL [PhoneCall.contractor.0.NL] Title=Telefoongesprek IntroMsg= ConversationLength=1 PersonPhoto=InGameMenuImagesT.ImageButtons.duhoun_office MaxConversations=1 [PhoneCall.contractor.0.0.NL] Answers=3 MessageAsked=Met Duhoun de Jetours, wat kan ik voor u doen? Answer0=Oeps, verkeerde nummer. Answer0Event= Answer0IsEnd=0 Answer1=Ik ben het paspoort vergeten mee te brengen. Answer1Event= Answer1IsEnd=0 Answer2=Ik heb geen kaart mee genomen... Answer2Event= Answer2IsEnd=0 Reply0=Geen probleem, meneer. Reply1=Ik denk dat u met uw werkgever moet bellen. Reply2=Ik denk dat u met uw werkgever moet bellen. EndMsg0=Sorry, was het dan toch 876? EndMsg1=Hmm, maar die wordt boos op me... EndMsg2=Dat zal ik dan maar doen. =================== 1st OFFICE PHONE CALL [PhoneCall.office.0.NL] Title=Telefoongesprek IntroMsg= ConversationLength=1 PersonPhoto=InGameMenuImagesT.ImageButtons.Boss MaxConversations=1 [PhoneCall.office.0.0.NL] Answers=3 MessageAsked=Wat kan ik voor je betekenen? Answer0=Ik heb geen kaart mee genomen... Answer0Event=GivePlayerMap Answer0IsEnd=0 Answer1=Ik ben mijn paspoort vergeten mee te brengen... Answer1Event=opengate2 Answer1IsEnd=0 Answer2=Heb je nog tips voor de route? Answer2Event= Answer2IsEnd=0 Reply0=Oh, prutser! Ik regel wel wat. Reply1=WAT, Sufferd! Ik zal het maar weer regelen. Reply2=Hmm, ik zou zeggen, pas op voor kuilen. EndMsg0=Prutser? Nou zeg. EndMsg1=Niet boos worden. Het kan gebeuren. EndMsg2=Kuilen, okee. ==== Conversation with Guard DID TAKE PERMIT ==== [PhoneCall.guard.0.didbringpermit.NL] Title=Portier IntroMsg= ConversationLength=1 PersonPhoto=InGameMenuImagesT.ImageButtons.Doorkeeper MaxConversations=1 [PhoneCall.guard.0.didbringpermit.0.NL] Answers=3 MessageAsked=Hoi, mag ik je papieren zien? Answer0=Hier zijn ze. Answer0Event=opengate2 Answer0IsEnd=0 Answer1=Papieren? Ik weet niet wat je bedoelt..? Answer1Event= Answer1IsEnd=0 Answer2=Natuurlijk, en wat heb je mooie ogen. Answer2Event=opengate2 Answer2IsEnd=0 Reply0=Okee je mag door, prettige dag! Reply1=Hmm helaas, sorry ik kan je niet doorlaten. Reply2=Okee je mag door, prettige dag! EndMsg0= EndMsg1= EndMsg2= ==== Conversation with Guard DID NOT BRING PERMIT ==== [PhoneCall.guard.0.NL] Title=Portier IntroMsg= ConversationLength=1 PersonPhoto=InGameMenuImagesT.ImageButtons.Doorkeeper MaxConversations=1 [PhoneCall.guard.0.0.NL] Answers=1 MessageAsked=Hoi, mag ik je papieren zien? Answer0=Papieren? Ik weet niet wat je bedoelt..? Answer0Event= Answer0IsEnd=0 Reply0=Hmm helaas, sorry ik kan je niet doorlaten. EndMsg0= {=================================================} {_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_} { } { ENGLISH } { } {_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_} {=================================================} =================== 1st CONTRACTOR PHONE CALL [PhoneCall.contractor.0.EN] Title=Phonecall IntroMsg= ConversationLength=1 PersonPhoto=InGameMenuImagesT.ImageButtons.duhoun_office MaxConversations=1 [PhoneCall.contractor.0.0.EN] Answers=3 MessageAsked=Hi, Duhoun de Jetours, what can I do for you? Answer0=Sorry, wrong number. Answer0Event= Answer0IsEnd=0 Answer1=I forgot to bring my passport. Answer1Event= Answer1IsEnd=0 Answer2=I forgot to bring my map... Answer2Event= Answer2IsEnd=0 Reply0=No problem, sir. Reply1=I think you should call your boss. Reply2=I think you should call your boss. EndMsg0=Sorry, wasn't it at 876? EndMsg1=But he'll get angry with me... EndMsg2=I'll do so. =================== 1st OFFICE PHONE CALL [PhoneCall.office.0.EN] Title=Phonecall IntroMsg= ConversationLength=1 PersonPhoto=InGameMenuImagesT.ImageButtons.Boss MaxConversations=1 [PhoneCall.office.0.0.EN] Answers=3 MessageAsked=What can I do for you? Answer0=I forgot to bring my map... Answer0Event=GivePlayerMap Answer0IsEnd=0 Answer1=I forgot to bring my passport... Answer1Event=opengate2 Answer1IsEnd=0 Answer2=Do you have any tips for me? Answer2Event= Answer2IsEnd=0 Reply0=Ooh,silly person! I'll arrange something. Reply1=What? *Sigh*! I'll arrange something for you. Reply2=Hmm, please, take care in the rough terrain. EndMsg0=Sticks and stones... EndMsg1=Don't get angry, it can happen to anyone. EndMsg2=Rough terrain, okay. ==== Conversation with Guard DID TAKE PERMIT ==== [PhoneCall.guard.0.didbringpermit.EN] Title=Portier IntroMsg= ConversationLength=1 PersonPhoto=InGameMenuImagesT.ImageButtons.Doorkeeper MaxConversations=1 [PhoneCall.guard.0.didbringpermit.0.EN] Answers=3 MessageAsked=Hi, papers please? Answer0=Here they are. Answer0Event=opengate2 Answer0IsEnd=0 Answer1=Papers? What are you talking about? Answer1Event= Answer1IsEnd=0 Answer2=Off course. And you have beautiful eyes. Answer2Event=opengate2 Answer2IsEnd=0 Reply0=Okay, you may continue, have a nice day! Reply1=Sorry, I can't let you go through. Reply2=Okay, you may continue. Have a nice day! EndMsg0= EndMsg1= EndMsg2= ==== Conversation with Guard DID NOT BRING PERMIT ==== [PhoneCall.guard.0.EN] Title=Portier IntroMsg= ConversationLength=1 PersonPhoto=InGameMenuImagesT.ImageButtons.Doorkeeper MaxConversations=1 [PhoneCall.guard.0.0.EN] Answers=1 MessageAsked=Hi, may I see your papers, please? Answer0=Papers? What do you mean? Answer0Event= Answer0IsEnd=0 Reply0=Sorry, I can't let you through. EndMsg0=