[Public] Object=(Name=IpDrv.UpdateServerCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=IpDrv.MasterServerCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=IpDrv.CompressCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=IpDrv.DecompressCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=IpDrv.TcpNetDriver,Class=Class,MetaClass=Engine.NetDriver) Object=(Name=IpDrv.UdpBeacon,Class=Class,MetaClass=Engine.Actor) Preferences=(Caption="Networking",Parent="Advanced Options") Preferences=(Caption="TCP/IP Network Play",Parent="Networking",Class=IpDrv.TcpNetDriver) Preferences=(Caption="Server Beacon",Parent="Networking",Class=IpDrv.UdpBeacon,Immediate=True) [UpdateServerCommandlet] HelpCmd=updateserver HelpOneLiner=Service Unreal Engine auto update requests. HelpUsage=updateserver [-option...] [parm=value] HelpParm[0]=ConfigFile HelpDesc[0]=Configuration file to use. Default: UpdateServer.ini [MasterServerCommandlet] HelpCmd=masterserver HelpOneLiner=Maintain master list of servers. HelpUsage=masterserver [-option...] [parm=value] HelpParm[0]=ConfigFile HelpDesc[0]=Configuration file to use. Default: MasterServer.ini [CompressCommandlet] HelpCmd=compress HelpOneLiner=Compress an Unreal package for auto-downloading. A file with extension .uz will be created. HelpUsage=compress File1 [File2 [File3 ...]] HelpParm[0]=Files HelpDesc[0]=The wildcard or file names to compress. [DecompressCommandlet] HelpCmd=decompress HelpOneLiner=Decompress a file compressed with ucc compress. HelpUsage=decompress CompressedFile HelpParm[0]=CompressedFile HelpDesc[0]=The .uz file to decompress. [TcpNetDriver] ClassCaption="TCP/IP Network Play" [UdpBeacon] ClassCaption="Server LAN Beacon"