// // CPT operator / SondeerGame // This source file is (c) by Deltares. // - October 2014 // class HeavyRainEmitter extends WeatherEmitter; defaultproperties { Begin Object Class=SparkEmitter Name=SparkEmitter1 LineSegmentsRange=(Min=1.000000,Max=1.000000) TimeBetweenSegmentsRange=(Min=0.020000,Max=0.024000) ColorMultiplierRange=(X=(Min=0.850000,Max=0.750000),Y=(Min=0.950000,Max=0.850000)) MaxParticles=1500 StartLocationRange=(X=(Min=-2250.000000,Max=1750.000000),Y=(Min=-2500.000000,Max=1500.000000)) CoordinateSystem=PTCS_Relative DrawStyle=PTDS_AlphaBlend Texture=Texture'EM_Runtime_T.Water.fog1Alpha' TextureUSubdivisions=64 UseRandomSubdivision=True LifetimeRange=(Min=0.44000,Max=0.48000) StartVelocityRange=(X=(Min=500.000000,Max=450.000000),Y=(Min=1100.000000,Max=1000.000000),Z=(Min=-6000.000000,Max=-6000.000000)) RelativeWarmupTime=0.50000 Name="SparkEmitter1" End Object Emitters(0)=SparkEmitter'SparkEmitter1' Tag="HeavyRainEmitter" Name="HeavyRainEmitter1" }