// // CPT operator / SondeerGame // This source file is (c) by Deltares. // - October 2014 // //============================================================================= // Emitter: A Mud Emitter Actor. //============================================================================= class ExhaustEmitter extends Emitter placeable; defaultproperties { Begin Object Class=SpriteEmitter Name=SpriteEmitter0 Acceleration=(X=2.000000,Y=20.000000) ColorMultiplierRange=(X=(Min=0.320000,Max=0.330000),Y=(Min=0.320000,Max=0.330000),Z=(Min=0.320000,Max=0.330000)) FadeOutStartTime=0.400000 FadeOut=True FadeInEndTime=0.400000 FadeIn=True SpinParticles=True StartSpinRange=(X=(Max=1.000000)) StartSizeRange=(X=(Min=32.000000,Max=64.000000)) UniformSize=True DrawStyle=PTDS_AlphaBlend Texture=Texture'ArnesEnvironmentT.Other.CloudPuffs' TextureUSubdivisions=2 TextureVSubdivisions=2 UseRandomSubdivision=True LifetimeRange=(Min=8.000000,Max=30.000000) StartVelocityRange=(X=(Min=3.000000,Max=4.000000),Y=(Max=2.000000),Z=(Min=36.000000,Max=24.000000)) Name="SpriteEmitter86" End Object Emitters(0)=SpriteEmitter0 bLightChanged=True Tag="ExhaustEmitter" DrawScale=40.000000 Name="ExhaustEmitter1" }