// // CPT operator / SondeerGame // This source file is (c) by Deltares. // - October 2014 // //============================================================================= // DynamicMeshActor // // Making the static become dynamic. // // ------------------------------------------------------------ // Created by Almar Joling // © 2007, Geodelft // // Date Id Modification // 2007-09-20 jln Header created //============================================================================= class DynamicMeshActor extends Actor placeable; defaultproperties { bStatic=false bWorldGeometry=false bDynamicLight = true bUseDynamicLights = true DrawType = DT_StaticMesh bCollideActors=True bCollideWorld=false bBlockActors=true bBlockPlayers=True bBlockKarma=true StaticMesh=StaticMesh'Editor.TexPropSphere' }