// // CPT operator / SondeerGame // This source file is (c) by Deltares. // - October 2014 // //============================================================================= // DScriptedTrigger // // Dynamic placeable trigger // 2007-09-02 Jln //============================================================================= class DScriptedTrigger extends ScriptedTrigger placeable; function PostBeginPlay() { //Log("DynamicScriptedTrigger - Post begin play"); Super.PostBeginPlay(); } defaultproperties { bStatic=false bNoDelete=false CollisionHeight=0 CollisionRadius=0 /// Essential! With some pivot points the object will be created AT/ON geometry /// And therefore won't be spawned. This will fix that, it will allow the object /// to collide. bCollideWhenPlacing=false; }