require("import") -- the import fn import("enums") -- import lib -- catch "undefined" global variables local env = _ENV -- Lua 5.2 if not env then env = getfenv () end -- Lua 5.1 setmetatable(env, {__index=function (t,i) error("undefined global variable `"..i.."'",2) end}) -- check values assert(enums.CSP_ITERATION_FWD==0) assert(enums.CSP_ITERATION_BWD==11) assert(enums.ABCDE==0) assert(enums.FGHJI==1) assert(enums.boo==0) assert(enums.hoo==5) assert(enums.globalinstance1==0) assert(enums.globalinstance2==1) assert(enums.globalinstance3==30) assert(enums.AnonEnum1==0) assert(enums.AnonEnum2==100) -- In C enums from struct are exported into global namespace (without prefixing with struct name) -- In C++ they are prefixed (as compatibility thing). -- We are emulating xor :) assert(enums.BAR1 ~= enums.Foo_BAR1) -- It is either C style, or C++ style, but not both assert((enums.BAR1 ~= nil ) or (enums.Foo_BAR1 ~= nil)) assert(enums.Phoo ~= enums.iFoo_Phoo) assert((enums.Phoo == 50) or (enums.iFoo_Phoo == 50)) -- no point in checking fns, C will allow any value