#region Copyright
/*
* Copyright (c) 2005,2006,2007, OpenMI Association
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenMI Association nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY "OpenMI Association" ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL "OpenMI Association" BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#endregion
using System;
using OpenMI.Standard;
namespace RTCTools.OpenMI.Sdk.Backbone
{
///
/// The VectorSet class contains a list of vectors.
/// This is a trivial implementation of OpenMI.Standard.IVectorSet, refer there for further details.
///
[Serializable]
public class VectorSet : IVectorSet
{
Vector[] _values;
///
/// Constructor
///
public VectorSet()
{
_values = new Vector[0];
}
///
/// Constructor
///
/// List of vectors
public VectorSet(Vector[] Values)
{
_values = Values;
}
///
/// Copy constructor
///
/// The VectorSet to copy
public VectorSet(IVectorSet source)
{
_values = new Vector[source.Count];
for (int i=0;i
/// Returns if a element is valid
///
/// Element index
/// True if the element is valid
public virtual bool IsValid(int elementIndex)
{
return true;
}
///
/// Gets a vector with a given index
///
/// Index
/// The vector
public IVector GetVector(int index)
{
return _values[index];
}
///
/// The number of elements in the list
///
public int Count
{
get
{
return _values.Length;
}
}
///
/// Check if the current instance equals another instance of this class.
///
///The instance to compare the current instance with.
///true
if the instances are the same instance or have the same content.
public override bool Equals(Object obj)
{
if (obj is VectorSet)
{
VectorSet sourceSet = (VectorSet)obj;
if (sourceSet.Count!=Count)
return false;
for (int i=0;i
/// Get Hash Code.
///
///Hash Code for the current instance.
public override int GetHashCode()
{
int hashCode = base.GetHashCode();
if (_values != null) hashCode += _values.GetHashCode();
return hashCode;
}
}
}