#region Copyright /* * Copyright (c) 2005,2006,2007, OpenMI Association * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenMI Association nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY "OpenMI Association" ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL "OpenMI Association" BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #endregion using System; using OpenMI.Standard; namespace RTCTools.OpenMI.Sdk.Backbone { /// /// The VectorSet class contains a list of vectors. /// This is a trivial implementation of OpenMI.Standard.IVectorSet, refer there for further details. /// [Serializable] public class VectorSet : IVectorSet { Vector[] _values; /// /// Constructor /// public VectorSet() { _values = new Vector[0]; } /// /// Constructor /// /// List of vectors public VectorSet(Vector[] Values) { _values = Values; } /// /// Copy constructor /// /// The VectorSet to copy public VectorSet(IVectorSet source) { _values = new Vector[source.Count]; for (int i=0;i /// Returns if a element is valid /// /// Element index /// True if the element is valid public virtual bool IsValid(int elementIndex) { return true; } /// /// Gets a vector with a given index /// /// Index /// The vector public IVector GetVector(int index) { return _values[index]; } /// /// The number of elements in the list /// public int Count { get { return _values.Length; } } /// /// Check if the current instance equals another instance of this class. /// ///The instance to compare the current instance with. ///true if the instances are the same instance or have the same content. public override bool Equals(Object obj) { if (obj is VectorSet) { VectorSet sourceSet = (VectorSet)obj; if (sourceSet.Count!=Count) return false; for (int i=0;i /// Get Hash Code. /// ///Hash Code for the current instance. public override int GetHashCode() { int hashCode = base.GetHashCode(); if (_values != null) hashCode += _values.GetHashCode(); return hashCode; } } }